With 20 years of career I’ve already worked as a photographer, webdesigner, graphic designer, motion designer and 3d artist which gave me some good experience in diferent fields related to visual arts. For the last 5 years I’ve been working as a 3d generalist for the farmaceutical industry creating animations in 3Ds Max, Black Magic Fusion and Redshift. My main skill is digital and traditional sculpting but as 3D generalist I can easily animate, light, texture and compose.
Education
University - Centro Universitário da Cidade (Brazil)
Program - Graphic Design
Period - 1997 - 2002
Program - Graphic Design
Period - 1997 - 2002
Work Experience
Company - Random 42 - Scientific Communication (UK)
Job title - Senior 3d Artist
Period - 03/2018 (present)
Job title - Senior 3d Artist
Period - 03/2018 (present)
Company - Globosat Canais (Brazil)
Job title - motion designer
Period - 10/2007 - 08/2017
Job title - motion designer
Period - 10/2007 - 08/2017
Company - Sala Comunicação Multimídia (Brazil)
Job title - motion designer and illustrator
Period - 08/2004 - 07/2007
Job title - motion designer and illustrator
Period - 08/2004 - 07/2007
Company - Dinamo Design (Brazil)
Job title - print designer
Period - 09/2002 - 07/2004
Job title - print designer
Period - 09/2002 - 07/2004
Company - Momento Digital (Brazil)
Job title - motion designer trainee
Period - 2 months (june and july of 2002)
Job title - motion designer trainee
Period - 2 months (june and july of 2002)
Company - EasyNet Internet Services (Brazil)
Job title - webdesigner
Period - 2000 - 2002)
Job title - webdesigner
Period - 2000 - 2002)
Company - UniverCidade (Brazil)
Job title - photographer
Period - 03 - 10/1999)
Job title - photographer
Period - 03 - 10/1999)
Courses
School - Atelier Mario Pitanguy (Brazil)
Program - Sculpting Human Portrait
in Clay
period - 10/2015 (40 hours)
Program - Sculpting Human Portrait
in Clay
period - 10/2015 (40 hours)
School - Melies (Brazil)
Program - Alex Oliver’s Sculpting Human
Anatomy in Zbrush
period - 07/2014 - 08/2014
Program - Alex Oliver’s Sculpting Human
Anatomy in Zbrush
period - 07/2014 - 08/2014
School - Azimut (Brazil)
Program - Character Design for Games
& Films
Period - 02/2010 - 08/2010
Program - Character Design for Games
& Films
Period - 02/2010 - 08/2010
Softwares skills
3d Max - Advanced
Zbrush - Advanced
Black Magic Fusion - Advanced
Photoshop - Advanced
After Effects - Intermediate/Advanced
Substance Painter - Intermediate
Substance Designer - Intermediate
Illustrator - Intermediate
Zbrush - Advanced
Black Magic Fusion - Advanced
Photoshop - Advanced
After Effects - Intermediate/Advanced
Substance Painter - Intermediate
Substance Designer - Intermediate
Illustrator - Intermediate
Conferences
Animamundi 2013
Pixel Show 2011
TMDG (Argentina) 2010
Animamundi 2010
Pixel Show 2009
Animamundi 2009
Pixel Show 2011
TMDG (Argentina) 2010
Animamundi 2010
Pixel Show 2009
Animamundi 2009
Awards
Gold - PROMAX|DBA LATIN AMERICA AWARDS - Special Event Spot - 2010 (Yellow Jersey)
Gold - PROMAX|BDA WORLD PROMOTION AND MARKETING AWARDS - Theatrical Films Shown on Television Spot - 2009 (Hannibal)
Gold - PROMAX|BDA LATIN AMERICA AWARDS - Promo Not Using Program Footage - 2009 (Hannibal)
Silver - PROMAX|BDA LATIN AMERICA AWARDS - Film Promo - 2009 (Hannibal)
2nd place Festival do Minuto RJ - 2005 (Body Down)
Gold - PROMAX|BDA WORLD PROMOTION AND MARKETING AWARDS - Theatrical Films Shown on Television Spot - 2009 (Hannibal)
Gold - PROMAX|BDA LATIN AMERICA AWARDS - Promo Not Using Program Footage - 2009 (Hannibal)
Silver - PROMAX|BDA LATIN AMERICA AWARDS - Film Promo - 2009 (Hannibal)
2nd place Festival do Minuto RJ - 2005 (Body Down)
Idioms
Portuguese - Native
English - Upper-intermediate
Spanish - Basic
English - Upper-intermediate
Spanish - Basic
INTERESTS
Games
Films
Special effects
Makeup effects
Digital and traditional sculpting
Films
Special effects
Makeup effects
Digital and traditional sculpting